- #RESIDENT EVIL 5 FOR PC UPGRADE#
- #RESIDENT EVIL 5 FOR PC PLUS#
- #RESIDENT EVIL 5 FOR PC PROFESSIONAL#
You can repeat this as many times as desired. Both gamertags should now have the same item(s). Quit the game again, but only save player one's profile, and not player two's profile. Resume the game, and have Sheva give the item(s) back to Chris. Then, have player one quit, and save both profiles. If you only have one gamertag, create a second temporary gamer profile to perform this glitch. Note: This trick requires two gamertags and two controllers. emblems to unlock Sheva's Tribal costume. Sheva's Tribal costumeĬollect all 30 B.S.A.A.
#RESIDENT EVIL 5 FOR PC UPGRADE#
Smith and Wesson M500 Magnum (Handcannon): Fully upgrade the Smith and Wesson M29 Magnum.Įarn an "A" or higher rank in the indicated Mercenaries mode mission to unlock the corresponding character:Ĭhris (Safari): "The Village" mission Chris (S.T.A.R.S.): "Experimental Facility" mission Jill (Battle Suit): "Ship Deck" mission Jill (B.S.A.A.): "Public Assembly" mission Sheva (Clubbin): "Ancient Ruins" mission Sheva (Tribal): "Missile Area" mission Wesker (Midnight): "The Mines" mission Wesker (S.T.A.R.S.): "The Prison" missionĬollect 25 B.S.A.A. M93R pistol (Samurai Edge Custom): Fully upgrade the M92F pistol. Longbow for Sheva: Fully upgrade the S75 rifle. Hydra triple barrel shotgun: Fully upgrade the Ithaca M37 shotgun.
Gatling gun for Chris: Fully upgrade the VZ61 machine gun. Upgrade the indicated weapon fully to unlock the corresponding bonus weapon for purchase from the shop: Then, enable the "Infinite ammo" option under the "Bonus Features" menu. Successfully complete the game on any difficulty in under five hours to unlock the Infinite Rocket Launcher.
#RESIDENT EVIL 5 FOR PC PROFESSIONAL#
Successfully complete the game on the Veteran difficulty to unlock the Professional difficulty and "Noise Filter" option.
Successfully complete the game on the Normal difficulty to unlock the "Retro Filter" option. Successfully complete the game on the Amateur difficulty to unlock the "Classic Horror Filter" option. Successfully complete the game on any difficulty to unlock Mercenaries mode, New Game+ mode, "History Of Resident Evil" option, "Infinite ammo" option (must fully upgrade a weapon then purchase the unlimited ammo from the "Bonus Features" section with points), ability to play as Sheva Alomar, and Chris' Safari and Sheva's Clubbin alternate costumes. There’s a Type A that reverts directly to an RE4-style layout.Note: This game is also titled Biohazard 5.
#RESIDENT EVIL 5 FOR PC PLUS#
Here’s the control scheme: Strafe with the left thumbstick, A plus the left thumbstick to run, Y to open inventory, LB plus RT to swing your knife, RB for the map, LT plus RT to fire/throw, LT plus A to reload, RT to locate your partner, and B for “partner action.” That’s the “Type D” default control scheme. Proceeding to the edges of things invokes a prompt to “jump down.” Stand by a closed door and you can “open” it, or near a window and you can “climb” (or smash) through. Movement and camera location feel comfortably Resident Evil 4-ish. They both make weird, repetitive gasping sounds, as if the locale were up the side of an extremely high-altitude mountain instead of somewhere sea-level. Sheva shuffles in place and runs the back of her partially gloved hands beneath her chin. Chris looks around and dusts himself off. Let the controller alone, and after a moment or two the already minimalist display icons melt away for unobstructed rubbernecking. I don’t know if there’s a design term that better describes it, so I’ll call it “the old invisible wall trick.” Waggle your knife at tree leaves or walls and nothing happens, you simply connect with empty air. The world around you has the sort of geometric irregularity you’d expect from the Real Deal, but your interaction with it is limited to the smooth, slightly recessed contours of the automap. She has a tattoo on her upper left arm that reads “shujaa.” Not ringing any bells. Her name is Sheva Alomar (first name apparently pronounced CHEV-uh) and I was going to say she had an Australian accent until I read that the actress who voices her was aiming for an African-English-European-Jamaican-Irish-East-Indian composite (which still sounds basically Australian to me). (I could be totally wrong, I’m just guessing based on the prevalence of that tree type in those areas.) Your companion, a woman, has a rifle slung across her back and a pistol in hand. Nearby: What looks to me like an African banana tree, which may suggest an East African locale like Uganda, Burundi, or Rwanda. The sky is clear blue with a few wispy clouds. A few tires are half-sunk in the ground with the characters 7BER5 gouged in dusty rubber. Oily plumes of smoke rise in the distance. Public Assembly starts midday without fanfare, just the protagonist Chris Redfield and companion standing on the shadow-side of a rack-and-ruin building flanked by corrugated sheets of metal.